Skip to content

Commit 8e50aa8

Browse files
committed
Revert "fix invalid SteamID being sent to clients in the connection challenge"
This reverts commit 9b3f886.
1 parent 135a254 commit 8e50aa8

File tree

1 file changed

+6
-6
lines changed

1 file changed

+6
-6
lines changed

src/engine/sv_main.cpp

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -2909,12 +2909,6 @@ void SV_Frame( bool finalTick )
29092909
return;
29102910
}
29112911

2912-
// let the steam auth server process new connections
2913-
if ( IsPC() && sv.IsMultiplayer() )
2914-
{
2915-
Steam3Server().RunFrame();
2916-
}
2917-
29182912
g_ServerGlobalVariables.frametime = host_state.interval_per_tick;
29192913

29202914
bool bIsSimulating = SV_IsSimulating();
@@ -2961,5 +2955,11 @@ void SV_Frame( bool finalTick )
29612955

29622956
// lock string tables
29632957
networkStringTableContainerServer->Lock( true );
2958+
2959+
// let the steam auth server process new connections
2960+
if ( IsPC() && sv.IsMultiplayer() )
2961+
{
2962+
Steam3Server().RunFrame();
2963+
}
29642964
}
29652965

0 commit comments

Comments
 (0)