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add missing files to create_clean
port adds more stuff :)
1 parent b0c119d commit ababdc8

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-6
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game_clean/create_clean_linux.sh

Lines changed: 9 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -16,17 +16,19 @@ mkdir -p ${CLEAN_DIR}/{bin,tf/bin}
1616
mkdir -p ${CLEAN_DEBUG_DIR}/{bin,tf/bin}
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cp -rf copy/* ${CLEAN_DIR}
1818

19-
EXE_EXT=_linux
2019
DLL_EXT=.so
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DBG_EXT=.dbg
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MAP_EXT=.map
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2423
declare -a EXECUTABLES=(
25-
{hl2,srcds}
24+
{hl2,srcds}_linux
25+
bin/vtf2tga_linux32
26+
bin/vpk_linux32
2627
)
2728

2829
declare -a DLLS=(
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bin/bsppack
31+
bin/bugreporter_public
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bin/datacache
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bin/engine
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bin/filesystem_stdio
@@ -41,22 +43,23 @@ declare -a DLLS=(
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bin/scenefilecache
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bin/ServerBrowser
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bin/shaderapidx9
46+
bin/shaderapiempty
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bin/soundemittersystem
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bin/sourcevr
46-
bin/stdshader_dbg
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bin/stdshader_dx9
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bin/studiorender
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bin/vgui2
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bin/vguimatsurface
53+
bin/vtex_dll
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tf/bin/client
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tf/bin/server
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)
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for F in "${EXECUTABLES[@]}"; do
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# This will fail at least once, since either hl2 or srcds exists, but not both.
57-
cp -f ${DEV_DIR}/${F}$EXE_EXT ${CLEAN_DIR}/${F}$EXE_EXT || true
58-
cp -f ${DEV_DIR}/${F}$EXE_EXT$MAP_EXT ${CLEAN_DEBUG_DIR}/${F}$EXE_EXT$MAP_EXT || true
59-
cp -f ${DEV_DIR}/${F}$EXE_EXT$DBG_EXT ${CLEAN_DEBUG_DIR}/${F}$EXE_EXT$DBG_EXT || true
60+
cp -f ${DEV_DIR}/${F} ${CLEAN_DIR}/${F} || true
61+
cp -f ${DEV_DIR}/${F}$MAP_EXT ${CLEAN_DEBUG_DIR}/${F}$MAP_EXT || true
62+
cp -f ${DEV_DIR}/${F}$DBG_EXT ${CLEAN_DEBUG_DIR}/${F}$DBG_EXT || true
6063
done
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6265
for F in "${DLLS[@]}"; do

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