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1 parent a9ccca4 commit d67c388Copy full SHA for d67c388
src/game/shared/tf/tf_shareddefs.cpp
@@ -1467,7 +1467,7 @@ void LoadObjectInfos( IBaseFileSystem *pFileSystem )
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// Does it make sense to call the below Steam API so it'll force a validation next startup time?
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// Need to verify it's real corruption and not someone dorking around with their objects.txt file...
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//
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- // From Martin Otten: If you have a file on disc and you�re 100% sure it�s
+ // From Martin Otten: If you have a file on disc and you're 100% sure it's
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// corrupt, call ISteamApps::MarkContentCorrupt( false ), before you shutdown
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// the game. This will cause a content validation in Steam.
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