2. To setup debugging, in Visual Studio, select `Client (TF)` as the startup project, then go to its `Properties->Configuration Properties->Debugging`. Set `Command` to your `../game/hl2.exe` binary, the `Command Arguments` to `-steam -game tf -insecure -novid -nojoy -nosteamcontroller -nohltv -particles 1 -noborder -particle_fallback 2 -dev -allowdebug` and `Working Directory` to your game installation folder i.e. `../game/bin`. Note: all the paths here are relative to your copy of the repository (same place where `games.sln` is located), do **not** set these values verbatim.
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