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Merge pull request #22 from micwoj92/patch-1
Add note about configs
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README.md

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@@ -36,6 +36,8 @@ Obviously, as a leaked build, it's not useful for getting better performance in
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2. To setup debugging, in Visual Studio, select `Client (TF)` as the startup project, then go to its `Properties->Configuration Properties->Debugging`. Set `Command` to your `../game/hl2.exe` binary, the `Command Arguments` to `-steam -game tf -insecure -novid -nojoy -nosteamcontroller -nohltv -particles 1 -noborder -particle_fallback 2 -dev -allowdebug` and `Working Directory` to your game installation folder i.e. `../game/bin`. Note: all the paths here are relative to your copy of the repository (same place where `games.sln` is located), do **not** set these values verbatim.
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3. For server, follow the same procedures but choose the `Server (TF)` project and set the `Command` to `../game/srcds.exe`. The suggested server launch options are `-game tf -console -nomaster -insecure +sv_pure 0 +maxplayers 32 +sv_lan 1 -dev -allowdebug`.
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NOTE: Team Comtress 2 is no longer compatible with mastercomfig. Please do not use mastercomfig or any other TF2 config.
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See [the Valve dev wiki page](https://developer.valvesoftware.com/wiki/Installing_and_Debugging_the_Source_Code) for another explanation of the last two steps.
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Other launch options to consider:

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