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Heavyweapons class dormancy is broken #654

@RicochetYT

Description

@RicochetYT

Description

Don't you hate wasted resources in your favorite video game? Me too.
The heavyweapons class is never dormant and is always networked/rendered to/on the client, no matter what. This wastes rendering time and networking resources.
Source-1-Games/issues/4362

Checklist

  • None of the open or closed issues document this problem.
  • This is a bug, not a new idea.
  • This is objectively a bug, and not something that people commonly disagree on.
  • This issue occurs on the latest Team Comtress release, or the master branch.
  • This issue occurs on the latest vanilla TF2 update.
  • This bug is in the code of the game, not in the textures, sounds, or other resources.
  • This issue is listed on the Source 1 official bugtracker.
  • This issue occurs with DirectX level 100.
  • This issue occurs when using no custom content.
  • This issue occurs when using start_tf2.bat (or start_server.bat) with no custom launch options.
  • This issue occurs when using a listen server (using the map command ingame).
  • This issue occurs when using a dedicated server.
  • This bug is in the internal procedures or tooling (e.g. the build process).

Reproduction

  1. Have the heavyweapons class spawned on either the enemy team or friendly team.
  2. Go across the whole map, out the map entirely (noclip), anywhere.
  3. Notice that the heavyweapons class is still rendered and networked.

Screenshots

(Tested with a free, open source cheat on my own dedicated server, in insecure mode, for better visibility in this really bad quality video.)

2022-10-04.23-12-29.mp4

Setup Details

Client Settings

  • Server or client: Both?
  • Operating system: Any
  • Team Comtress version: Any
  • Custom content: Any
  • Launch options: Any

Driver Version

  • Graphics driver: N/A
  • DirectX level: N/A

Hardware Specs

  • CPU model: N/A
  • GPU model: N/A
  • RAM amount: N/A
  • TF2 install location: N/A
  • TC2 install location: N/A
  • TC2 installation method: N/A

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    bugSomething isn't workingneeds triageNeeds to be organizedtf2Related to the TF2 live version and TC2

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