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Edited and removed console commands

treacherousfiend edited this page Oct 8, 2020 · 9 revisions

Some console commands have had their defaults changed in Comtress, either to workaround a bug, or just to have a better default. Others have been removed or completely reworked.

Edited Console Commands:

Command New default Old default Changes Description
cl_interp_ratio N/A 1 Restricted to integers (whole numbers) to align with ticks Controls the ratio for interpolation, with the equation for interpolation being cl_interp_ratio / cl_updateinterval
cl_jiggle_bone_framerate_cutoff 66 20 Increased default FPS cutoff from 20fps to 66fps. Minimum framerate before jigglebones are disabled.
cl_particle_retire_cost N/A 0 Command is now client side, and cost of deleting particles can be changed. (mostly for lower end PCs) How many particles need to be visible in order to delete particles.
cl_ragdoll_fade_time N/A 15 Command now affects cosmetics, rather than cosmetics using the hard coded 15 seconds. How long in seconds before ragdolls fade.
con_filter_enable N/A 0 Added con_filter_enable 3 which disables all console output. Filter console output based on con_filter_text.
default_fov 90 75 Increased default FOV to 90 for obvious reasons. Default FOV to use if FOV is not already set.
dsp_off N/A 0 Unlocked dsp_off 1 so players can disable DSP. Disables the DSP audio processing. (echo and other post processing)
fps_max 400 300 Increased default FPS limit from 300fps to 400fps. Limit FPS based on the value of this cvar.
fx_drawimpactdebris N/A 1 Command is now client side, and impact debris can be disabled. Enable impact debris decals.
fx_drawimpactdust N/A 1 Command is now client side, and impact dust can be disabled. Enable impact dust particles.
fx_drawmetalspark N/A 1 Command is now client side, and impact sparks can be disabled. Enable metal impact spark particles.
g_ragdoll_lvfadespeed N/A 100 Command now also affects TF ragdolls. Time in ms that it takes for ragdolls to fade. (lv = lowviolence)
g_ragdoll_fadespeed N/A 600 Command now also affects TF ragdolls. Time in ms that it takes for ragdolls to fade.
mat_picmip N/A -1 Limit raised to 4, unlocked -1 on macOS. Chooses which mip-map to use by default.
net_compresspackets_minsize 1000 1024 Decreased to match CS:GO default. Packets with sizes below this value aren't compressed.
snd_mixahead .05 .1 Lowered default delay from 100ms to 50ms. Controls delay of sound.
spec_freeze_traveltime N/A .4 Removed cheat flag to allow more control from server owners. How long it takes between death and freezeframe.
spec_freeze_time N/A 4 Removed cheat flag to allow more control from server owners. Controls how long the freezeframe after death lasts.
sv_allow_voice_from_file 1 0 Disabled allowing forwarding audio files to voice chat to match CS:GO default. Can players output audio files through voice chat.
sv_minupdaterate 66 10 Increased to match CS:GO default. Minimum updates per second the server allows.
sv_mincmdrate 66 10 Increased to match CS:GO default. Minimum number of command packets to be sent to server.
sv_motd_unload_on_dismissal 1 0 MOTD is now unloaded when the MOTD is closed. Unload contents of the MOTD when closed.
sv_namechange_cooldown_seconds 300 30 Increased cooldown from 30 seconds to 300 seconds to match CS:GO default. Cooldown between player name changes.
tf_impactwatertime 0.1f 1.0f Unlocked command so bullet water impacts can be spawned more or less often. Spawn water bullet impacts every X seconds.
tf_impactwatertimeenable N/A 1 Unlocked command so bullet-water impacts can be disabled. Enables effects when bullets hit water.
tf_damage_disablespread N/A 1 Fall damage no longer has damage spread. Enables random damage spread.
tf_medieval_thirdperson N/A 0 Added cheat flag. Use third person in medieval mode.
tf_taunt_first_person N/A 0 Command is now server side for competitive reasons, tf_taunt_first_person_enable has been added to replicate the original command. Controls whether taunts are first, or third person perspective.
tf_use_fixed_weaponspreads 1 0 Disabled random bullet spread by default. Defines if server should enable random bullet spread.
tf_viewmodels_offset_override N/A Removed cheat flag, disabled in competitive matchmaking. Offsets viewmodels with X Y Z values.

Removed Console Commands:

Command Reasoning
cl_cmdrate Replaced with cl_cmdinterval to sync up simulation rate and networking rate.
cl_updaterate Replaced with cl_updateinterval to sync up simulation rate and networking rate.
cl_interp No longer necessary because simulation rate and networking rate are now synced, cl_interp_ratio can be used instead.

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