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Edited and removed console commands

treacherousfiend edited this page Sep 24, 2020 · 9 revisions

Some console commands have had their defaults changed in Comtress, either to workaround a bug or just to have a better default. Others have been removed or completely reworked.

Edited Console Commands:

Command Description Default (Old Default) Changes
cl_jiggle_bone_framerate_cutoff Minimum framerate before jigglebones are disabled 66 (20) Increased default FPS cutoff to 66fps rather than 20fps
cl_particle_retire_cost How many particles need to be visible on order to delete particles 0 (0) Command is now client side, and cost of deleting particles can be changed (mostly for lower end PCs)
cl_ragdoll_fade_time How long in seconds before ragdolls fade 15 (15) Command now affects cosmetics, rather than cosmetics using the hard coded 15 seconds
con_filter_enable Filter console output based on con_filter_text 0 (0) Added con_filter_enable 3 which disables all console output
default_fov Default FOV to use if FOV is not already set 90 (75) Increased default FOV to 90 for obvious reasons
dsp_off Disables the DSP audio processing (echo and other post processing) 0 (0) Unlocked dsp_off 1 so players can disable DSP
fps_max Limit FPS based on the value of this cvar 400 (300) Increased default FPS limiter to 400fps rather than 300fps
fx_drawimpactdebris Enable impact debris decals 1 (0) Command is now client side, and impact debris can be disabled
fx_drawimpactdust Enable impact dust particles 1 (0) Command is now client side, and impact dust can be disabled
fx_drawmetalspark Enable metal impact sparks particles 1 (0) Command is now client side, and impact sparks can be disabled
g_ragdoll_lvfadespeed time in ms that it takes for ragdolls to fade 100 (100) Command now also affects TF ragdolls
g_ragdoll_fadespeed time in ms that it takes for ragdolls to fade 600 (600) Command now also affects TF ragdolls
mat_picmip Chooses which mip-map to use by default -1 (-1) Limit raised to 4, unlocked -1 on MacOS
net_compresspackets_minsize Packets with sizes below this value aren't compressed 1000 (1024) Decreased to match CS:GO default
snd_mixahead Controls delay of sound .05 (.1) Lowered default delay from 100ms to 50ms
spec_freeze_traveltime How long it takes between death and freezeframe .4 (.4) Removed cheat flag to allow more control from server owners
spec_freeze_time Controls how long the freezeframe after death lasts 4 (4) Removed cheat flag to allow more control from server owners
sv_allow_voice_from_file Can players output audio files through voice chat 1 (0) Disabled allowing forwarding audio files to voice chat to match CS:GO default
sv_minupdaterate Minimum updates per second the server allows 66 (10) Increased to match CS:GO default
sv_mincmdrate Minimum number of command packets to be sent to server 66 (10) Increased to match CS:GO default
sv_motd_unload_on_dismissal Unload contents of the MOTD when closed 1 (0) MOTD is now unloaded when the MOTD is closed
sv_namechange_cooldown_seconds Cooldown between player name changes 300 (30) Increased cooldown from 30 seconds to 300 seconds to match CS:GO default
sv_restrict_aspect_ratio_fov Restrict FOV for monitors with aspect ratios above 16:9 2 (1) TF2 default only affects ultrawide users in windowed mode, Comtress default also restricts ultrawide users in fullscreen
tf_impactwatertime Spawn water bullet impacts every X seconds 0.1f (1.0f) Unlocked command so bullet water impacts can be spawned more or less often
tf_impactwatertimeenable Enables effects when bullets hit water 1 (1) Unlocked command so bullet-water impacts can be disabled
tf_damage_disablespread Enables random damage spread 1 (1) Fall damage no longer has damage spread
tf_medieval_thirdperson Use third person in medieval mode 0 (0) Added cheat flag
tf_taunt_first_person Taunting is changes perspective to third person 0 (0) Command is now server side for competitive reasons, tf_taunt_first_person_enable has been added to replicate the original command
tf_use_fixed_weaponspreads Defines if server should enable random bullet spread 1 (0) Disabled random bullet spread by default
tf_viewmodels_offset_override Offsets viewmodels with X Y Z values 0 0 0 (0 0 0) Removed cheat flag, disabled in competitive matchmaking

Removed Console Commands:

Command Reasoning
cl_cmdrate Replaced with cl_cmdinterval to sync up simulation rate and networking rate
cl_updaterate Replaced with cl_updateinterval to sync up simulation rate and networking rate
cl_interp No longer necessary because simulation rate and networking rate are now synced, cl_interp_ratio can be used instead

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