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Edited and removed console commands

Margen67 edited this page Sep 27, 2020 · 9 revisions

Some console commands have had their defaults changed in Comtress, either to workaround a bug, or just to have a better default. Others have been removed or completely reworked.

Edited Console Commands:

Command Description New default Old default Changes
cl_jiggle_bone_framerate_cutoff Minimum framerate before jigglebones are disabled. 66 20 Increased default FPS cutoff from 20fps to 66fps.
cl_particle_retire_cost How many particles need to be visible in order to delete particles. N/A 0 Command is now client side, and cost of deleting particles can be changed. (mostly for lower end PCs)
cl_ragdoll_fade_time How long in seconds before ragdolls fade. N/A 15 Command now affects cosmetics, rather than cosmetics using the hard coded 15 seconds.
con_filter_enable Filter console output based on con_filter_text. N/A 0 Added con_filter_enable 3 which disables all console output.
default_fov Default FOV to use if FOV is not already set. 90 75 Increased default FOV to 90 for obvious reasons.
dsp_off Disables the DSP audio processing. (echo and other post processing) N/A 0 Unlocked dsp_off 1 so players can disable DSP.
fps_max Limit FPS based on the value of this cvar. 400 300 Increased default FPS limiter to 400fps rather than 300fps.
fx_drawimpactdebris Enable impact debris decals. N/A 1 Command is now client side, and impact debris can be disabled.
fx_drawimpactdust Enable impact dust particles. N/A 1 Command is now client side, and impact dust can be disabled.
fx_drawmetalspark Enable metal impact sparks particles. N/A 1 Command is now client side, and impact sparks can be disabled.
g_ragdoll_lvfadespeed Time in ms that it takes for ragdolls to fade. N/A 100 Command now also affects TF ragdolls.
g_ragdoll_fadespeed Time in ms that it takes for ragdolls to fade. N/A 600 Command now also affects TF ragdolls.
mat_picmip Chooses which mip-map to use by default. N/A -1 Limit raised to 4, unlocked -1 on macOS.
net_compresspackets_minsize Packets with sizes below this value aren't compressed. 1000 1024 Decreased to match CS:GO default.
snd_mixahead Controls delay of sound. .05 .1 Lowered default delay from 100ms to 50ms.
spec_freeze_traveltime How long it takes between death and freezeframe. N/A .4 Removed cheat flag to allow more control from server owners.
spec_freeze_time Controls how long the freezeframe after death lasts. N/A 4 Removed cheat flag to allow more control from server owners.
sv_allow_voice_from_file Can players output audio files through voice chat. 1 0 Disabled allowing forwarding audio files to voice chat to match CS:GO default.
sv_minupdaterate Minimum updates per second the server allows. 66 10 Increased to match CS:GO default.
sv_mincmdrate Minimum number of command packets to be sent to server. 66 10 Increased to match CS:GO default.
sv_motd_unload_on_dismissal Unload contents of the MOTD when closed. 1 0 MOTD is now unloaded when the MOTD is closed.
sv_namechange_cooldown_seconds Cooldown between player name changes. 300 30 Increased cooldown from 30 seconds to 300 seconds to match CS:GO default.
tf_impactwatertime Spawn water bullet impacts every X seconds. 0.1f 1.0f Unlocked command so bullet water impacts can be spawned more or less often.
tf_impactwatertimeenable Enables effects when bullets hit water. N/A 1 Unlocked command so bullet-water impacts can be disabled.
tf_damage_disablespread Enables random damage spread. N/A 1 Fall damage no longer has damage spread.
tf_medieval_thirdperson Use third person in medieval mode. N/A 0 Added cheat flag.
tf_taunt_first_person Controls whether taunts are first, or third person perspective. N/A 0 Command is now server side for competitive reasons, tf_taunt_first_person_enable has been added to replicate the original command.
tf_use_fixed_weaponspreads Defines if server should enable random bullet spread. 1 0 Disabled random bullet spread by default.
tf_viewmodels_offset_override Offsets viewmodels with X Y Z values. N/A Removed cheat flag, disabled in competitive matchmaking.

Removed Console Commands:

Command Reasoning
cl_cmdrate Replaced with cl_cmdinterval to sync up simulation rate and networking rate.
cl_updaterate Replaced with cl_updateinterval to sync up simulation rate and networking rate.
cl_interp No longer necessary because simulation rate and networking rate are now synced, cl_interp_ratio can be used instead.

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