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Edited and removed console commands
Margen67 edited this page Sep 27, 2020
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Some console commands have had their defaults changed in Comtress, either to workaround a bug, or just to have a better default. Others have been removed or completely reworked.
| Command | Description | New default | Old default | Changes |
|---|---|---|---|---|
cl_jiggle_bone_framerate_cutoff |
Minimum framerate before jigglebones are disabled. | 66 | 20 | Increased default FPS cutoff from 20fps to 66fps. |
cl_particle_retire_cost |
How many particles need to be visible in order to delete particles. | N/A | 0 | Command is now client side, and cost of deleting particles can be changed. (mostly for lower end PCs) |
cl_ragdoll_fade_time |
How long in seconds before ragdolls fade. | N/A | 15 | Command now affects cosmetics, rather than cosmetics using the hard coded 15 seconds. |
con_filter_enable |
Filter console output based on con_filter_text. |
N/A | 0 | Added con_filter_enable 3 which disables all console output. |
default_fov |
Default FOV to use if FOV is not already set. | 90 | 75 | Increased default FOV to 90 for obvious reasons. |
dsp_off |
Disables the DSP audio processing. (echo and other post processing) | N/A | 0 | Unlocked dsp_off 1 so players can disable DSP. |
fps_max |
Limit FPS based on the value of this cvar. | 400 | 300 | Increased default FPS limiter to 400fps rather than 300fps. |
fx_drawimpactdebris |
Enable impact debris decals. | N/A | 1 | Command is now client side, and impact debris can be disabled. |
fx_drawimpactdust |
Enable impact dust particles. | N/A | 1 | Command is now client side, and impact dust can be disabled. |
fx_drawmetalspark |
Enable metal impact sparks particles. | N/A | 1 | Command is now client side, and impact sparks can be disabled. |
g_ragdoll_lvfadespeed |
Time in ms that it takes for ragdolls to fade. | N/A | 100 | Command now also affects TF ragdolls. |
g_ragdoll_fadespeed |
Time in ms that it takes for ragdolls to fade. | N/A | 600 | Command now also affects TF ragdolls. |
mat_picmip |
Chooses which mip-map to use by default. | N/A | -1 | Limit raised to 4, unlocked -1 on macOS. |
net_compresspackets_minsize |
Packets with sizes below this value aren't compressed. | 1000 | 1024 | Decreased to match CS:GO default. |
snd_mixahead |
Controls delay of sound. | .05 | .1 | Lowered default delay from 100ms to 50ms. |
spec_freeze_traveltime |
How long it takes between death and freezeframe. | N/A | .4 | Removed cheat flag to allow more control from server owners. |
spec_freeze_time |
Controls how long the freezeframe after death lasts. | N/A | 4 | Removed cheat flag to allow more control from server owners. |
sv_allow_voice_from_file |
Can players output audio files through voice chat. | 1 | 0 | Disabled allowing forwarding audio files to voice chat to match CS:GO default. |
sv_minupdaterate |
Minimum updates per second the server allows. | 66 | 10 | Increased to match CS:GO default. |
sv_mincmdrate |
Minimum number of command packets to be sent to server. | 66 | 10 | Increased to match CS:GO default. |
sv_motd_unload_on_dismissal |
Unload contents of the MOTD when closed. | 1 | 0 | MOTD is now unloaded when the MOTD is closed. |
sv_namechange_cooldown_seconds |
Cooldown between player name changes. | 300 | 30 | Increased cooldown from 30 seconds to 300 seconds to match CS:GO default. |
tf_impactwatertime |
Spawn water bullet impacts every X seconds. | 0.1f | 1.0f | Unlocked command so bullet water impacts can be spawned more or less often. |
tf_impactwatertimeenable |
Enables effects when bullets hit water. | N/A | 1 | Unlocked command so bullet-water impacts can be disabled. |
tf_damage_disablespread |
Enables random damage spread. | N/A | 1 | Fall damage no longer has damage spread. |
tf_medieval_thirdperson |
Use third person in medieval mode. | N/A | 0 | Added cheat flag. |
tf_taunt_first_person |
Controls whether taunts are first, or third person perspective. | N/A | 0 | Command is now server side for competitive reasons, tf_taunt_first_person_enable has been added to replicate the original command. |
tf_use_fixed_weaponspreads |
Defines if server should enable random bullet spread. | 1 | 0 | Disabled random bullet spread by default. |
tf_viewmodels_offset_override |
Offsets viewmodels with X Y Z values. |
N/A | Removed cheat flag, disabled in competitive matchmaking. |
| Command | Reasoning |
|---|---|
cl_cmdrate |
Replaced with cl_cmdinterval to sync up simulation rate and networking rate. |
cl_updaterate |
Replaced with cl_updateinterval to sync up simulation rate and networking rate. |
cl_interp |
No longer necessary because simulation rate and networking rate are now synced, cl_interp_ratio can be used instead. |