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fix(timeline): when loading initial receipts for main|unthreaded, load both kinds
This is a fix, because some other code elsewhere will use both kinds of
receipts whenever they're received over sync. The code that's modified
in this patch is called for the initial load of receipts, that happens
whenever we see a new event. Since the two code paths were not doing the
same thing, this would affect the displayed receipts, depending on
whether we received them during sync, or after loading the timeline for
the first time.
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