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Rendering issue when using physical unit mm #159

@Jlowzow

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@Jlowzow

When using mm as the unit for my sketch, I'm getting a rendering issue when drawing a line with lineWidth < 2.
This looks similar to when drawing a line that is smaller than 2 pixels, even though a mm is a much bigger unit than the pixel.

Will I have to use px as the unit, and manually scale to prepare for a print?

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