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AwesomeSwift Bot
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README.md

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@@ -10,7 +10,7 @@ PLEASE DO NOT UPDATE THIS FILE, UPDATE CONTENTS.JSON INSTEAD. THANK YOU :-)
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| Awesome | Linux | Projects | Updated |
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|:-------:|:-----:|:--------:|:-------:|
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| [![Awesome](https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg)](https://github.com/sindresorhus/awesome) | :penguin: | 1074 | November 09, 2024 |
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| [![Awesome](https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg)](https://github.com/sindresorhus/awesome) | :penguin: | 1075 | November 10, 2024 |
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In parternship with:
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* [glide engine](https://github.com/cocoatoucher/Glide) - SpriteKit and GameplayKit based engine for making 2d games, with practical examples and tutorials.
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* [Raylib for Swift](https://github.com/STREGAsGate/Raylib) :penguin: - A Cross-Platform Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package and go!
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* [SwiftGodot](https://migueldeicaza.github.io/SwiftGodotDocs/tutorials/swiftgodot-tutorials/) - Swift bindings for the Godot game engine to build extensions or act as an api with SwiftGodotKit.
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#### 2D
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[back to top](#readme)

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