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package.json
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31 lines (31 loc) · 776 Bytes
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{
"name": "bun-ws-gameserver",
"version": "1.0.0",
"description": "Production-grade Bun-native WebSocket game server with room-based architecture, binary protocol (msgpack), server-authoritative tick loop, and per-client rate limiting.",
"type": "module",
"main": "src/index.ts",
"scripts": {
"start": "bun src/index.ts",
"dev": "bun --watch src/index.ts",
"typecheck": "bun x tsc --noEmit"
},
"keywords": [
"websocket",
"gameserver",
"realtime",
"multiplayer",
"msgpack",
"rooms",
"tick-loop",
"bun"
],
"author": "Alternate Futures",
"license": "GPL-3.0-only",
"dependencies": {
"@msgpack/msgpack": "^3.0.0-beta2"
},
"devDependencies": {
"@types/bun": "^1.1.0",
"typescript": "^5.5.0"
}
}