I am interested in trying different approaches to triangle generation, such as the code over here (https://github.com/s-holst/GDS2WebGL), to avoid the issues and segfaults the README and code-comments warns about. It would be nice to have the testcases that previously raised these issues for quick comparison. A README with descriptions of the failure and location in the output, in the testcase directory, would be sufficient for my needs I think.