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Description
So I'm using the More_World_Locations mod and after testing a list of mods locally using r2modman, they all worked and I put the list of mods into the stack config:
MODS: |
ValheimModding-Jotunn-2.27.1
ValheimModding-JsonDotNET-13.0.4
RandyKnapp-EpicLoot-0.12.9
Frogger-ChestSnap-0.0.3
glawks-BetterNetworking_Valheim-2.3.2
Azumatt-AzuCraftyBoxes-1.8.12
Azumatt-AzuAutoStore-3.0.11
Azumatt-Official_BepInEx_ConfigurationManager-18.4.1
Advize-PlantEasily-2.0.3
RustyMods-Seasonality-3.7.6
warpalicious-More_World_Locations_AIO-3.3.0
Azumatt-AAA_Crafting-2.1.5
Smoothbrain-Backpacks-1.3.6
blacks7ar-VikingsDoSwim-1.4.0
blacks7ar-WieldEquipmentWhileSwimming-1.1.3
Therzie-Warfare-1.8.9
Azumatt-AzuExtendedPlayerInventory-2.2.2
Therzie-Monstrum-1.5.1
Therzie-Armory-1.3.1
OdinPlus-QuickTeleport-1.1.0
JereKuusela-Server_devcommands-1.102.0
Therzie-Wizardry-1.1.8All of them worked well except warpalicious-More_World_Locations_AIO-3.3.0 which I eventually figured out was because of special needs by that author (as noted on his page above)
It was looking for Bundles under plugins/warpalicious-More_World_Locations_AIO/ but there was only a plugins/More_World_Locations_AIO
If I renamed that folder then it would re-download (and/or update) the original folder again, but at least the renamed one would be found.
I'm trying to use a symlink, which I hope the container will not clobber, but I was wondering if there was a way to specify r2modman-compatible plugins paths?
Perhaps as a stack option?