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script.js
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48 lines (42 loc) · 1.05 KB
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var timer = 60;
var score = 0;
var hitnum = 0;
function increaseScore(){
score += 10;
document.querySelector("#scoreval").innerText = score;
}
function hitNumer(){
hitnum = Math.floor(Math.random()*10);
document.querySelector("#hitval").innerText = hitnum;
}
function makeBubble(){
var bubbles = "";
for(var i=1;i<=85;i++){
var rn = Math.floor(Math.random()*10);
bubbles += `<div class="bubble">${rn}</div>`;
}
document.querySelector(".pbot").innerHTML = bubbles;
}
function runTimer(){
var timerset = setInterval(function (){
if(timer > 0){
timer --;
document.querySelector('#timeval').innerText = timer;
}
else{
clearInterval(timerset);
document.querySelector(".pbot").innerHTML = `<h1>Game Over <br/><p>Your Score: ${score}</p></h1>`;
}
},1000);
}
document.querySelector(".pbot").addEventListener("click", function(e){
var clickedNumber = Number(e.target.innerText);
if(clickedNumber === hitnum){
increaseScore();
hitNumer();
makeBubble();
}
});
runTimer();
makeBubble();
hitNumer();