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@@ -31,3 +31,17 @@ private void Start()
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```
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#### Features
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- Just like normal tweens. Kill, SetDelay, SetLoops, etc. work. Sequences work.
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- If you tween a character at an index that doesn't exist, the tween will occur once the there is a character at that index.
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#### Limitations
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- Large performance overhead; may not be suitable on low-end mobile devices or very long text.
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- Doesn't work with per-material properties such as Outline, Glow, Underlay.
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-**Only works when Start() is called; you cannot tween characters in the same frame that the TextMeshPro component is enabled!**
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## Installation
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- Have [DOTween](http://dotween.demigiant.com/index.php) and [TextMeshPro](https://assetstore.unity.com/packages/essentials/beta-projects/textmesh-pro-84126) installed in your project.
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- Get the .unitypackage from the latest release.
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- Open and import, uncheck the Examples folder if needed.
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