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This is the Terminal Platformer Engine, also known as Engine. This is a barebones game engine that demonstrates the possibilities of game development in a terminal environment.
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Current features:
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- Basic platformer physics
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- Power-ups
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- Coins
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- Breakable brick blocks
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- ANSI color
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- Bidirectional fireball power-up
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- Stompable enemies with basic AI (chase the player)
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TO-DO:
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-[] Fix issue in which ground collision does not work when hitting low objects
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