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FilePath.hpp
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160 lines (111 loc) · 5.79 KB
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/* -----------------------------------------------------------------
TEdit File Path
This module implements cross-platform routines for dealing with
file and directory paths
Michael T. Duffy
----------------------------------------------------------------- */
// FilePath.hpp
// Copyright 2004, 2008, 2013, Michael T. Duffy.
// contact: mduffor@gmail.com
// This file is part of TEdit.
//
// TEdit is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 3 as
// published by the Free Software Foundation.
//
// TEdit is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with TEdit. If not, see <http://www.gnu.org/licenses/>.
#ifndef FILEPATH_HPP
#define FILEPATH_HPP
#include "Types.hpp"
#include "RStr.hpp"
#include "RegEx.hpp"
#ifdef ANDROID_NDK
#include <jni.h>
#include <sys/types.h>
#include <android/asset_manager.h>
#include <android/asset_manager_jni.h>
// global variables needed for interfacing with the java native interface
// under Android.
extern AAssetManager* filePath_assetManager;
#endif // ANDROID_NDK
//------------------------------------------------------------------------
// Defines
//------------------------------------------------------------------------
//------------------------------------------------------------------------
// Forward Declarations
//------------------------------------------------------------------------
//------------------------------------------------------------------------
// Class Definitions
//------------------------------------------------------------------------
//-----------------------------------------------------------------------------
class FilePath
{
private:
RStr strCurrPath;
public:
FilePath ();
~FilePath ();
/** @brief List Directories and Files.
*/
RStrArray ls (const char * pszFullPathSpec = NULL,
BOOL bShowFiles = true,
BOOL bShowDirs = true,
BOOL bFullPaths = true,
EStatus * statusOut = NULL);
/** @brief List Files Only.
*/
RStrArray lsf (const char * pszFullPathSpec = NULL,
BOOL bFullPaths = true,
EStatus * statusOut = NULL);
/** @brief List Directories Only.
*/
RStrArray lsd (const char * pszFullPathSpec = NULL,
BOOL bFullPaths = true,
EStatus * statusOut = NULL);
/** @brief Change Directory.
*/
EStatus cd (const char * pszDirIn,
BOOL bChangeShellDir = FALSE);
static bool DirExists (const char * pszPathIn);
static bool FileExists (const char * pszPathIn);
static UINT GetFileSize (const char * pszPathIn);
static VOID MakeDir (const char * pszPathIn);
static const char * GetCwd (VOID);
static VOID DirTreeSearch (const char * pszStartingPath,
RegEx rexSearchOne,
RegEx rexSearchTwo,
RStrArray & arrayAllPathsOut);
static BOOL DirTreeMatch (const char * pszPathIn,
RegEx rexSearchOne,
RegEx rexSearchTwo);
operator RStr () const {return strCurrPath;};
operator const char * () const {return strCurrPath.AsChar ();};
/** @brief Assignment operator. Copies the contents of the given string to this string.
@param strIn The string that will be copied.
@return A reference to this string.
*/
const RStr operator = (const RStr & strIn);
/** @brief Assignment operator. Copies the contents of the given zero terminated character array to this string.
@param pszIn The character array that will be copied.
@return A reference to this string.
*/
const RStr operator = (const char * pszIn);
static UINT32 SplitPath (const char * pszPathIn,
UINT32 uSeparatorIn,
RStrArray & arrayOut);
static EStatus ReadFromFile (const char * pszFilenameIn,
INT iStartIndexIn,
INT & iBufferSizeInOut,
unsigned char * pbyBufferOut);
static EStatus WriteToFile (const char * pszFilenameIn,
BOOL bAppend,
INT iBytesToWriteIn,
unsigned char * pbyBufferIn);
};
#endif // FILEPATH_HPP