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Fix typos [skip ci]
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tutorials/intermediate/legend_guide.py

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Not all handles can be turned into legend entries automatically,
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so it is often necessary to create an artist which *can*. Legend handles
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don't have to exists on the Figure or Axes in order to be used.
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don't have to exist on the Figure or Axes in order to be used.
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Suppose we wanted to create a legend which has an entry for some data which
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is represented by a red color:
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# The ``bbox_to_anchor`` keyword gives a great degree of control for manual
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# legend placement. For example, if you want your axes legend located at the
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# figure's top right-hand corner instead of the axes' corner, simply specify
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# the corner's location, and the coordinate system of that location::
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# the corner's location and the coordinate system of that location::
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#
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# plt.legend(bbox_to_anchor=(1, 1),
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# bbox_transform=plt.gcf().transFigure)

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