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33## [ 15.0.0] (melonJS 2) - _ 2023-02-xx_
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5+ ### Added
6+ - Renderer: enable batch drawing for rectangle and polygon based primitive shapes
7+ - Renderer: new base ` Compositor ` class that can be extended to create custom WebGL compositors
8+
59### Changed
610- Core: remove remaining polyfills related to pre-ECMAScript 2015 features (as melonJS 2 implementation base is now 100% ES6)
11+ - Renderer: refactoring of the ` WebGLCompositor ` into a ` QuadCompositor ` and ` PrimitiveCompitor ` for Quad and Primitive composition
12+
13+ ### Fixed
14+ - Geometry: fix ` arcTo() ` drawing a "looping" line between the start and end angle
15+ - Renderer: fix binding of active shader when switching compositor
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817## [ 14.5.0] (melonJS 2) - _ 2023-02-13_
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