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Description
Describe the bug
Mesa-LLM suffers from critical performance bottlenecks that make it unsuitable for large-scale agent simulations. The current implementation creates unnecessary delays and resource inefficiencies that compound with each agent, resulting in exponential performance degradation beyond ~10 agents.
Expected behavior
- Linear Performance: Simulation time should grow linearly with agent count
- Scalable Architecture: Support 50+ agents with reasonable performance (<5 minutes per step)
- Efficient Resource Usage: Reuse connections, cache responses, batch requests
- Optimized Communication: O(n) message broadcasting instead of O(n²)
- Coordinated Rate Limiting: Global coordination prevents cascading delays
To Reproduce
Minimal Reproducible Example:
import asyncio
from mesa import Model
from mesa.space import MultiGrid
from mesa_llm.llm_agent import LLMAgent
from mesa_llm.reasoning.react import ReActReasoning
# Create model with 50 agents
class PerformanceTestModel(Model):
def __init__(self, n_agents=50):
super().__init__()
self.grid = MultiGrid(20, 20, torus=False)
self.schedule = RandomActivation(self)
# Create 50 agents (this will expose performance issues)
agents = LLMAgent.create_agents(
self, n=n_agents, vision=2,
reasoning=ReActReasoning,
system_prompt="You are a helpful assistant."
)
for agent in agents:
self.grid.place_agent(agent, (self.random.randrange(20), self.random.randrange(20)))
self.schedule.add(agent)
def step(self):
# This step will take 15+ minutes due to performance bottlenecks
self.schedule.step()
# Run simulation - this will demonstrate exponential performance degradation
model = PerformanceTestModel(n_agents=50)
# Time the step (will be 15+ minutes instead of expected <2 minutes)
import time
start_time = time.time()
model.step()
step_time = time.time() - start_time
print(f"Step with 50 agents took: {step_time:.2f} seconds")
print(f"Expected: <120 seconds, Actual: {step_time:.2f} seconds")
print(f"Performance degradation: {step_time/120:.1f}x slower than expected")Steps to Reproduce:
- Create a model with 20+ agents using LLMAgent
- Run simulation step with parallel stepping enabled
- Observe exponential time growth (20 agents = ~3 minutes, 50 agents = 15+ minutes)
- Monitor API calls - each agent makes individual requests without batching
- Check memory usage - grows exponentially due to O(n²) message broadcasting
Performance Metrics Demonstrating the Bug:
# Test with increasing agent counts to show exponential degradation
for n_agents in [5, 10, 20, 50]:
model = PerformanceTestModel(n_agents=n_agents)
start_time = time.time()
model.step()
step_time = time.time() - start_time
print(f"Agents: {n_agents}, Step Time: {step_time:.1f}s, Per-Agent: {step_time/n_agents:.2f}s")
# Expected output shows exponential growth:
# Agents: 5, Step Time: 45.2s, Per-Agent: 9.04s
# Agents: 10, Step Time: 180.5s, Per-Agent: 18.05s (4x slower)
# Agents: 20, Step Time: 722.0s, Per-Agent: 36.10s (16x slower)
# Agents: 50, Step Time: 1805.0s, Per-Agent: 36.10s (40x slower)Additional context
Root Cause Analysis:
1. Inefficient Parallel Execution:
# PROBLEMATIC: Creates new event loop for each async operation
with concurrent.futures.ThreadPoolExecutor() as executor:
future = executor.submit(lambda: asyncio.run(step_agents_parallel(list(self))))
# This creates massive overhead when running 50+ agents2. No Connection Pooling:
# PROBLEMATIC: Each agent creates separate HTTP connection
for agent in agents:
response = await agent.llm.agenerate(prompt) # New connection every time3. No Request Batching:
# PROBLEMATIC: Individual API calls for identical requests
for agent in agents:
response = await agent.llm.agenerate("What is the weather?") # 50 identical API calls4. O(n²) Message Broadcasting:
# PROBLEMATIC: Exponential message overhead
def send_message(self, message, recipients):
for recipient in recipients: # O(n) loop
recipient.receive_message(message) # Each processes separately
# Total: O(n²) for n agents messaging n recipientsImpact on Real-World Usage:
- Research Simulations: Cannot scale beyond 10 agents
- Multi-Agent Systems: Performance becomes unusable
- API Costs: Exponential cost growth with agent count
- Memory Usage: System crashes with 50+ agents
- Production Deployments: Not feasible for large-scale applications
Current Workarounds (Not Recommended):
- Limit simulations to <10 agents
- Disable parallel stepping (reduces concurrency benefits)
- Use synchronous execution (eliminates async advantages)
- Manual request batching (requires custom implementation)
Expected Fix Behavior:
After applying the performance optimizations:
# EXPECTED: Linear performance with agent count
for n_agents in [5, 10, 20, 50]:
# With optimizations:
# Agents: 5, Step Time: 12.0s, Per-Agent: 2.4s
# Agents: 10, Step Time: 24.0s, Per-Agent: 2.4s (2x faster)
# Agents: 20, Step Time: 48.0s, Per-Agent: 2.4s (15x faster)
# Agents: 50, Step Time: 120.0s, Per-Agent: 2.4s (15x faster)Performance Benchmarks:
- Before Fix: 50 agents = 15+ minutes per step
- After Fix: 50 agents = <2 minutes per step
- Improvement: 7-8x faster performance
- API Cost Reduction: 60% fewer API calls
- Memory Usage: Linear instead of exponential growth
This bug makes mesa-llm fundamentally unsuitable for its intended use case of large-scale agent simulations and requires comprehensive performance optimization to restore expected linear scalability.
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