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| 1 | +package voice |
| 2 | + |
| 3 | +import ( |
| 4 | + "encoding/json" |
| 5 | + "fmt" |
| 6 | + "time" |
| 7 | +) |
| 8 | + |
| 9 | +// LegStatus enumerates all valid values for a leg status. |
| 10 | +type LegStatus string |
| 11 | + |
| 12 | +const ( |
| 13 | + // LegStatusStarting indicates that a leg is currently starting. |
| 14 | + LegStatusStarting LegStatus = "starting" |
| 15 | + // LegStatusRinging indicates that a leg is connected and ringing. |
| 16 | + LegStatusRinging LegStatus = "ringing" |
| 17 | + // LegStatusOngoing indicates a healthy leg that is currently participating |
| 18 | + // in a call. |
| 19 | + LegStatusOngoing LegStatus = "ongoing" |
| 20 | + // LegStatusBusy indicates that a leg could not be established because the |
| 21 | + // other side is busy. |
| 22 | + LegStatusBusy LegStatus = "busy" |
| 23 | + // LegStatusNoAnswer indicates that a leg could not be established because |
| 24 | + // the other side did not pick up. |
| 25 | + LegStatusNoAnswer LegStatus = "no_answer" |
| 26 | + // LegStatusFailed indicates some kind of failure of a leg. |
| 27 | + LegStatusFailed LegStatus = "failed" |
| 28 | + // LegStatusHangup indicates that a leg has been hung up. |
| 29 | + LegStatusHangup LegStatus = "hangup" |
| 30 | +) |
| 31 | + |
| 32 | +// LegDirection indicates the direction of some leg in a call. |
| 33 | +type LegDirection string |
| 34 | + |
| 35 | +const ( |
| 36 | + // LegDirectionOutgoing is the direction of a leg that are created when a |
| 37 | + // call is transferred. |
| 38 | + LegDirectionOutgoing LegDirection = "outgoing" |
| 39 | + // LegDirectionIncoming is the direction of a leg that is created when a |
| 40 | + // number is called. |
| 41 | + LegDirectionIncoming LegDirection = "incoming" |
| 42 | +) |
| 43 | + |
| 44 | +// A Leg describes a leg object (inbound or outbound) that belongs to a call. |
| 45 | +// |
| 46 | +// At least one leg exists per call. Inbound legs are being created when an |
| 47 | +// incoming call to a Number is being initiated. Outgoing legs are created when |
| 48 | +// a call is transferred or when a call is being originated from the API. |
| 49 | +type Leg struct { |
| 50 | + // The unique ID of the leg. |
| 51 | + ID string |
| 52 | + // The unique ID of the call that this leg belongs to. |
| 53 | + CallID string |
| 54 | + // The number/SIP URL that is making the connection. |
| 55 | + Source string |
| 56 | + // The number/SIP URL that a connection is made to. |
| 57 | + Destination string |
| 58 | + // The status of the leg. Possible values: starting, ringing, ongoing, |
| 59 | + // busy, no_answer, failed and hangup. |
| 60 | + Status LegStatus |
| 61 | + // The direction of the leg, indicating if it's an incoming connection or |
| 62 | + // outgoing (e.g. for transferring a call). Possible values: incoming, |
| 63 | + // outgoing. |
| 64 | + Direction LegDirection |
| 65 | + // The cost of the leg. The amount relates to the currency parameter. |
| 66 | + Cost float64 |
| 67 | + // The three-letter currency code (ISO 4217) related to the cost of the |
| 68 | + // leg. |
| 69 | + Currency string |
| 70 | + // The duration of the leg. |
| 71 | + // |
| 72 | + // Truncated to seconds. |
| 73 | + Duration time.Duration |
| 74 | + // The date-time the leg was created. |
| 75 | + CreatedAt time.Time |
| 76 | + // The date-time the leg was last updated. |
| 77 | + UpdatedAt time.Time |
| 78 | + // The date-time the leg was answered. |
| 79 | + AnsweredAt *time.Time |
| 80 | + // The date-time the leg ended. |
| 81 | + EndedAt *time.Time |
| 82 | +} |
| 83 | + |
| 84 | +type jsonLeg struct { |
| 85 | + ID string `json:"id"` |
| 86 | + CallID string `json:"callID"` |
| 87 | + Source string `json:"source"` |
| 88 | + Destination string `json:"destination"` |
| 89 | + Status string `json:"status"` |
| 90 | + Direction string `json:"direction"` |
| 91 | + Cost float64 `json:"cost"` |
| 92 | + Currency string `json:"currency"` |
| 93 | + Duration int `json:"duration"` |
| 94 | + CreatedAt string `json:"createdAt"` |
| 95 | + UpdatedAt string `json:"updatedAt"` |
| 96 | + AnsweredAt string `json:"answeredAt,omitempty"` |
| 97 | + EndedAt string `json:"endedAt,omitempty"` |
| 98 | +} |
| 99 | + |
| 100 | +// UnmarshalJSON implements the json.Unmarshaler interface. |
| 101 | +func (leg *Leg) UnmarshalJSON(data []byte) error { |
| 102 | + var raw jsonLeg |
| 103 | + if err := json.Unmarshal(data, &raw); err != nil { |
| 104 | + return err |
| 105 | + } |
| 106 | + createdAt, err := time.Parse(time.RFC3339, raw.CreatedAt) |
| 107 | + if err != nil { |
| 108 | + return fmt.Errorf("unable to parse Leg CreatedAt: %v", err) |
| 109 | + } |
| 110 | + updatedAt, err := time.Parse(time.RFC3339, raw.UpdatedAt) |
| 111 | + if err != nil { |
| 112 | + return fmt.Errorf("unable to parse Leg UpdatedAt: %v", err) |
| 113 | + } |
| 114 | + var answeredAt *time.Time |
| 115 | + if raw.EndedAt != "" { |
| 116 | + aat, err := time.Parse(time.RFC3339, raw.EndedAt) |
| 117 | + if err != nil { |
| 118 | + return fmt.Errorf("unable to parse Leg AnsweredAt: %v", err) |
| 119 | + } |
| 120 | + answeredAt = &aat |
| 121 | + } |
| 122 | + var endedAt *time.Time |
| 123 | + if raw.EndedAt != "" { |
| 124 | + eat, err := time.Parse(time.RFC3339, raw.EndedAt) |
| 125 | + if err != nil { |
| 126 | + return fmt.Errorf("unable to parse Leg EndedAt: %v", err) |
| 127 | + } |
| 128 | + endedAt = &eat |
| 129 | + } |
| 130 | + *leg = Leg{ |
| 131 | + ID: raw.ID, |
| 132 | + CallID: raw.CallID, |
| 133 | + Source: raw.Source, |
| 134 | + Destination: raw.Destination, |
| 135 | + Status: LegStatus(raw.Status), |
| 136 | + Direction: LegDirection(raw.Direction), |
| 137 | + Cost: raw.Cost, |
| 138 | + Currency: raw.Currency, |
| 139 | + Duration: time.Second * time.Duration(raw.Duration), |
| 140 | + CreatedAt: createdAt, |
| 141 | + UpdatedAt: updatedAt, |
| 142 | + AnsweredAt: answeredAt, |
| 143 | + EndedAt: endedAt, |
| 144 | + } |
| 145 | + return nil |
| 146 | +} |
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