forked from gizak/termui
-
Notifications
You must be signed in to change notification settings - Fork 13
Expand file tree
/
Copy pathborders.go
More file actions
159 lines (145 loc) · 4.76 KB
/
borders.go
File metadata and controls
159 lines (145 loc) · 4.76 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
package gotui
const (
BoxDrawingsLightHorizontal = '─'
BoxDrawingsLightVertical = '│'
BoxDrawingsLightDownAndRight = '┌'
BoxDrawingsLightDownAndLeft = '┐'
BoxDrawingsLightUpAndRight = '└'
BoxDrawingsLightUpAndLeft = '┘'
BoxDrawingsLightDownAndHorizontal = '┬'
BoxDrawingsLightUpAndHorizontal = '┴'
BoxDrawingsLightVerticalAndRight = '├'
BoxDrawingsLightVerticalAndLeft = '┤'
BoxDrawingsLightVerticalAndHorizontal = '┼'
BoxDrawingsLightArcDownAndRight = '╭'
BoxDrawingsLightArcDownAndLeft = '╮'
BoxDrawingsLightArcUpAndRight = '╰'
BoxDrawingsLightArcUpAndLeft = '╯'
BoxDrawingsHeavyHorizontal = '━'
BoxDrawingsHeavyVertical = '┃'
BoxDrawingsHeavyDownAndRight = '┏'
BoxDrawingsHeavyDownAndLeft = '┓'
BoxDrawingsHeavyUpAndRight = '┗'
BoxDrawingsHeavyUpAndLeft = '┛'
BoxDrawingsHeavyDownAndHorizontal = '┳'
BoxDrawingsHeavyUpAndHorizontal = '┻'
BoxDrawingsHeavyVerticalAndRight = '┣'
BoxDrawingsHeavyVerticalAndLeft = '┫'
BoxDrawingsDoubleHorizontal = '═'
BoxDrawingsDoubleVertical = '║'
BoxDrawingsDoubleDownAndRight = '╔'
BoxDrawingsDoubleDownAndLeft = '╗'
BoxDrawingsDoubleUpAndRight = '╚'
BoxDrawingsDoubleUpAndLeft = '╝'
BoxDrawingsDoubleDownAndHorizontal = '╦'
BoxDrawingsDoubleUpAndHorizontal = '╩'
BoxDrawingsDoubleVerticalAndRight = '╠'
BoxDrawingsDoubleVerticalAndLeft = '╣'
)
// BorderSet defines various borders used when primitives are drawn.
type BorderSet struct {
Top rune
Bottom rune
Left rune
Right rune
TopLeft rune
TopRight rune
BottomLeft rune
BottomRight rune
TopT rune
BottomT rune
LeftT rune
RightT rune
}
func BorderSetHidden() BorderSet {
return BorderSet{
Top: ' ',
Bottom: ' ',
Left: ' ',
Right: ' ',
TopLeft: ' ',
TopRight: ' ',
BottomLeft: ' ',
BottomRight: ' ',
TopT: ' ',
BottomT: ' ',
LeftT: ' ',
RightT: ' ',
}
}
func BorderSetPlain() BorderSet {
return BorderSet{
Top: BoxDrawingsLightHorizontal,
Bottom: BoxDrawingsLightHorizontal,
Left: BoxDrawingsLightVertical,
Right: BoxDrawingsLightVertical,
TopLeft: BoxDrawingsLightDownAndRight,
TopRight: BoxDrawingsLightDownAndLeft,
BottomLeft: BoxDrawingsLightUpAndRight,
BottomRight: BoxDrawingsLightUpAndLeft,
TopT: BoxDrawingsLightDownAndHorizontal,
BottomT: BoxDrawingsLightUpAndHorizontal,
LeftT: BoxDrawingsLightVerticalAndRight,
RightT: BoxDrawingsLightVerticalAndLeft,
}
}
func BorderSetRound() BorderSet {
return BorderSet{
Top: BoxDrawingsLightHorizontal,
Bottom: BoxDrawingsLightHorizontal,
Left: BoxDrawingsLightVertical,
Right: BoxDrawingsLightVertical,
TopLeft: BoxDrawingsLightArcDownAndRight,
TopRight: BoxDrawingsLightArcDownAndLeft,
BottomLeft: BoxDrawingsLightArcUpAndRight,
BottomRight: BoxDrawingsLightArcUpAndLeft,
TopT: BoxDrawingsLightDownAndHorizontal,
BottomT: BoxDrawingsLightUpAndHorizontal,
LeftT: BoxDrawingsLightVerticalAndRight,
RightT: BoxDrawingsLightVerticalAndLeft,
}
}
func BorderSetThick() BorderSet {
return BorderSet{
Top: BoxDrawingsHeavyHorizontal,
Bottom: BoxDrawingsHeavyHorizontal,
Left: BoxDrawingsHeavyVertical,
Right: BoxDrawingsHeavyVertical,
TopLeft: BoxDrawingsHeavyDownAndRight,
TopRight: BoxDrawingsHeavyDownAndLeft,
BottomLeft: BoxDrawingsHeavyUpAndRight,
BottomRight: BoxDrawingsHeavyUpAndLeft,
TopT: BoxDrawingsHeavyDownAndHorizontal,
BottomT: BoxDrawingsHeavyUpAndHorizontal,
LeftT: BoxDrawingsHeavyVerticalAndRight,
RightT: BoxDrawingsHeavyVerticalAndLeft,
}
}
func BorderSetDouble() BorderSet {
return BorderSet{
Top: BoxDrawingsDoubleHorizontal,
Bottom: BoxDrawingsDoubleHorizontal,
Left: BoxDrawingsDoubleVertical,
Right: BoxDrawingsDoubleVertical,
TopLeft: BoxDrawingsDoubleDownAndRight,
TopRight: BoxDrawingsDoubleDownAndLeft,
BottomLeft: BoxDrawingsDoubleUpAndRight,
BottomRight: BoxDrawingsDoubleUpAndLeft,
TopT: BoxDrawingsDoubleDownAndHorizontal,
BottomT: BoxDrawingsDoubleUpAndHorizontal,
LeftT: BoxDrawingsDoubleVerticalAndRight,
RightT: BoxDrawingsDoubleVerticalAndLeft,
}
}
type Borders uint
const (
BordersTop Borders = 1 << iota
BordersBottom
BordersLeft
BordersRight
BordersNone Borders = 0
BordersAll Borders = BordersTop | BordersBottom | BordersLeft | BordersRight
)
func (b Borders) Has(flag Borders) bool {
return b&flag != 0
}