forked from gizak/termui
-
Notifications
You must be signed in to change notification settings - Fork 13
Expand file tree
/
Copy pathstyle_parser.go
More file actions
188 lines (181 loc) · 4.59 KB
/
style_parser.go
File metadata and controls
188 lines (181 loc) · 4.59 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
package gotui
import (
"strings"
"github.com/gdamore/tcell/v3"
)
const (
tokenFg = "fg"
tokenBg = "bg"
tokenModifier = "mod"
tokenItemSeparator = ","
tokenValueSeparator = ":"
tokenBeginStyledText = '['
tokenEndStyledText = ']'
tokenBeginStyle = '('
tokenEndStyle = ')'
)
type parserState uint
const (
parserStateDefault parserState = iota
parserStateStyleItems
parserStateStyledText
)
var StyleParserColorMap = map[string]Color{
"red": ColorRed,
"blue": ColorBlue,
"black": ColorBlack,
"cyan": ColorLightCyan,
"yellow": ColorYellow,
"white": ColorWhite,
"clear": ColorClear,
"green": ColorGreen,
"magenta": ColorMagenta,
"grey": ColorGrey,
"darkgrey": ColorDarkGrey,
"lightgrey": ColorLightGrey,
"silver": ColorSilver,
"orange": ColorOrange,
"purple": ColorPurple,
"pink": ColorPink,
"coral": ColorCoral,
"crimson": ColorCrimson,
"gold": ColorGold,
"teal": ColorTeal,
"turquoise": ColorTurquoise,
"indigo": ColorIndigo,
"violet": ColorViolet,
"olive": ColorOlive,
"navy": ColorNavy,
"aliceblue": ColorAliceBlue,
"beige": ColorBeige,
"brown": ColorBrown,
"darkblue": ColorDarkBlue,
"darkcyan": ColorDarkCyan,
"darkgreen": ColorDarkGreen,
"darkred": ColorDarkRed,
"hotpink": ColorHotPink,
"lightblue": ColorLightBlue,
"lightgreen": ColorLightGreen,
"lime": ColorLime,
"maroon": ColorMaroon,
"mintcream": ColorMintCream,
"mistyrose": ColorMistyRose,
"orchid": ColorOrchid,
"plum": ColorPlum,
"salmon": ColorSalmon,
"seagreen": ColorSeaGreen,
"skyblue": ColorSkyBlue,
"slateblue": ColorSlateBlue,
"tan": ColorTan,
"tomato": ColorTomato,
"wheat": ColorWheat,
}
var modifierMap = map[string]Modifier{
"bold": ModifierBold,
"reverse": ModifierReverse,
"dim": ModifierDim,
"blink": ModifierBlink,
"italic": ModifierItalic,
"strike": ModifierStrike,
// NOTE: "underline" was removed in tcell v3
}
func readStyle(runes []rune, defaultStyle Style) Style {
style := defaultStyle
split := strings.SplitSeq(string(runes), tokenItemSeparator)
for item := range split {
pair := strings.Split(item, tokenValueSeparator)
if len(pair) == 2 {
switch pair[0] {
case tokenFg:
if c, ok := StyleParserColorMap[pair[1]]; ok {
style.Fg = c
} else {
style.Fg = tcell.GetColor(pair[1])
}
case tokenBg:
if c, ok := StyleParserColorMap[pair[1]]; ok {
style.Bg = c
} else {
style.Bg = tcell.GetColor(pair[1])
}
case tokenModifier:
style.Modifier = modifierMap[pair[1]]
}
}
}
return style
}
func ParseStyles(s string, defaultStyle Style) []Cell {
cells := []Cell{}
runes := []rune(s)
state := parserStateDefault
styledText := []rune{}
styleItems := []rune{}
squareCount := 0
reset := func() {
styledText = []rune{}
styleItems = []rune{}
state = parserStateDefault
squareCount = 0
}
rollback := func() {
cells = append(cells, RunesToStyledCells(styledText, defaultStyle)...)
cells = append(cells, RunesToStyledCells(styleItems, defaultStyle)...)
reset()
}
chop := func(s []rune) []rune {
return s[1 : len(s)-1]
}
for i, _rune := range runes {
switch state {
case parserStateDefault:
if _rune == tokenBeginStyledText {
state = parserStateStyledText
squareCount = 1
styledText = append(styledText, _rune)
} else {
cells = append(cells, Cell{_rune, defaultStyle})
}
case parserStateStyledText:
switch {
case squareCount == 0:
switch _rune {
case tokenBeginStyle:
state = parserStateStyleItems
styleItems = append(styleItems, _rune)
default:
rollback()
switch _rune {
case tokenBeginStyledText:
state = parserStateStyledText
squareCount = 1
styleItems = append(styleItems, _rune)
default:
cells = append(cells, Cell{_rune, defaultStyle})
}
}
case len(runes) == i+1:
rollback()
styledText = append(styledText, _rune)
case _rune == tokenBeginStyledText:
squareCount++
styledText = append(styledText, _rune)
case _rune == tokenEndStyledText:
squareCount--
styledText = append(styledText, _rune)
default:
styledText = append(styledText, _rune)
}
case parserStateStyleItems:
styleItems = append(styleItems, _rune)
if _rune == tokenEndStyle {
style := readStyle(chop(styleItems), defaultStyle)
cells = append(cells, RunesToStyledCells(chop(styledText), style)...)
reset()
} else if len(runes) == i+1 {
rollback()
}
}
}
return cells
}