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_We use data objects to store information about each implementation of the app per world._
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- Dropped Assets: the data object attached to the dropped assets can optionally include `questItemImage` which will be used instead of the default image when someone first interacts with the instance of Quest
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- Dropped Assets: the data object attached to the dropped assets can optionally include `questItemImage` which will be used instead of the default image when someone first interacts with the instance of Quest. Additionally it'll capture user progress to be displayed in the leaderboard
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- leaderboard (`leaderboard.${profileId}`)
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- World: the data object attached to the world will store information for every instance of the app in a given world by sceneDropId and will persist if a specific instance is removed manually from world instead of through the Admin screen.
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