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lines changed Original file line number Diff line number Diff line change @@ -369,7 +369,8 @@ _ReSharper*/
369369* . [Rr ]e [Ss ]harper
370370* .DotSettings.user
371371
372- .idea /*
372+ # JetBrains
373+ .idea /
373374
374375# Distribution content
375376[Dd ]ist /
Original file line number Diff line number Diff line change 11
22Microsoft Visual Studio Solution File, Format Version 12.00
33# Visual Studio Version 18
4- VisualStudioVersion = 18.1.11312.151 d 18.0
4+ VisualStudioVersion = 18.1.11312.151
55MinimumVisualStudioVersion = 10.0.40219.1
66Project ("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}" ) = "DoomMapGuessr" , "DoomMapGuessr\DoomMapGuessr.csproj" , "{554E412B-D082-4058-86B8-0897F34F13B1}"
77EndProject
88Project ("{2150E333-8FDC-42A3-9474-1A3956D46DE8}" ) = "Solution Items" , "Solution Items" , "{60267576-F8B9-44D5-BB50-666DDFA22E19}"
99 Project Section (SolutionItems ) = preProject
1010 .gitignore = .gitignore
1111 LICENSE .txt = LICENSE .txt
12+ README .md = README .md
1213 EndProject Section
1314EndProject
1415Global
Original file line number Diff line number Diff line change 1- # DoomMapGuessr
1+ # DoomMapGuesser
2+ <img src =" /DoomMapGuessr/DoomMapGuessr/Assets/full_logo.png " alt =" DoomMapGuesser's logo " align =" right " width =" 120 " height =" 120 " >
3+
4+ The GeoGuesser of DOOM. Guess the game/WAD, episode, map and number of secrets.
5+
6+ [ ![ Latest Version] ( https://img.shields.io/github/v/tag/MF366-Coding/DoomMapGuesser?color=brown )] ( https://github.com/MF366-Coding/DoomMapGuesser/releases/latest )
7+ [ ![ License] ( https://img.shields.io/github/license/MF366-Coding/DoomMapGuesser )] ( https://raw.githubusercontent.com/MF366-Coding/DommMapGuesser/main/LICENSE )
8+ ![ GitHub Downloads (all assets, all releases)] ( https://img.shields.io/github/downloads/MF366-Coding/DoomMapGuesser/total?color=yellow )
9+ ![ GitHub top language] ( https://img.shields.io/github/languages/top/MF366-Coding/DoomMapGuesser )
10+ ![ GitHub contributors] ( https://img.shields.io/github/contributors/MF366-Coding/DoomMapGuesser?color=black )
11+ ![ GitHub Issues or Pull Requests] ( https://img.shields.io/github/issues-pr/MF366-Coding/DoomMapGuesser?style=flat&color=green )
12+ ![ GitHub Repo stars] ( https://img.shields.io/github/stars/MF366-Coding/DoomMapGuesser?color=red )
13+ ![ GitHub Issues or Pull Requests] ( https://img.shields.io/github/issues/MF366-Coding/DoomMapGuesser?style=flat&color=purple )
14+
15+ ## v3.0.0 IS ON THE WORKS!!
16+
17+ ## Find this project on
18+ * [ ** itch.io** ] ( https://mf366.itch.io/doommapguesser )
19+ * [ ** ModDB** ] ( https://www.moddb.com/games/doommapguesser )
20+ * [ ** DoomWorld** ] ( https://www.doomworld.com/forum/topic/146388-doommapguesser-the-geoguesser-of-doom/?tab=comments#comment-2821321 )
21+ * and of course, in here, where you can download it!
22+
23+ ### [ Contributions are appreciated!] ( https://github.com/MF366-Coding/DoomMapGuesser/blob/main/TODO.md )
24+
25+ # Short Information
26+ Since DoomMapGuesser collects the database from online, when a new screenshot is added to the database, you won't need to update the program. How cool is that?
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