@@ -163,39 +163,47 @@ layout(buffer_reference, std430, buffer_reference_align = 16) buffer decodeBufQ4
163163 block_q4_K_packed16 block;
164164};
165165
166+ layout(buffer_reference, std430, buffer_reference_align = 16) buffer decodeBufQ4_K_packed128 {
167+ block_q4_K_packed128 block;
168+ };
169+
166170float16_t dequantFuncQ4_K(const in decodeBufQ4_K bl, const in uint blockCoords[2], const in uint coordInBlock[2])
167171{
168172 decodeBufQ4_K_packed16 bl16 = decodeBufQ4_K_packed16(bl);
173+ decodeBufQ4_K_packed128 bl128 = decodeBufQ4_K_packed128(bl);
169174 const uint idx = coordInBlock[1];
170175
171176 const uint b = (idx & 0x20) >> 5; // 0,1
172177 const uint is = (idx & 0xE0) >> 5; // 0..7
173178
174- const f16vec2 loadd = bl.block.d;
179+ uvec4 v = bl128.block.q4k[0];
180+
181+ const f16vec2 loadd = unpackFloat2x16(v.x);
175182
176183 uint32_t sc;
177184 uint32_t mbyte;
178185
179- uint32_t scidx0 = (is < 4) ? is : (is + 4);
180- uint32_t scidx1 = (is < 4) ? is : (is - 4);
181- uint32_t scidxmask1 = (is < 4) ? 0x30 : 0xC0;
182- uint32_t scidxshift1 = (is < 4) ? 0 : 2;
183- uint32_t mbidx0 = is + 4;
184- uint32_t mbidx1 = (is < 4) ? is + 4 : is;
185- uint32_t mbidxmask0 = (is < 4) ? 0xF : 0xF0;
186- uint32_t mbidxshift0 = (is < 4) ? 0 : 4;
187- uint32_t mbidxmask1 = (is < 4) ? 0x30 : 0xC0;
188- uint32_t mbidxshift1 = (is < 4) ? 0 : 2;
186+ uint32_t scale0 = v.y;
187+ uint32_t scale4 = v.z;
188+ uint32_t scale8 = v.w;
189189
190- sc = uint8_t((bl.block.scales[scidx0] & 0xF) | ((bl.block.scales[scidx1] & scidxmask1) >> scidxshift1));
191- mbyte = uint8_t(((bl.block.scales[mbidx0] & mbidxmask0) >> mbidxshift0) | ((bl.block.scales[mbidx1] & mbidxmask1) >> mbidxshift1));
190+ uint32_t sc_lo = scale0;
191+ uint32_t mb_lo = scale4;
192+ uint32_t sc_hi = (scale8 & 0x0F0F0F0F) | ((scale0 & 0xC0C0C0C0) >> 2);
193+ uint32_t mb_hi = ((scale8 & 0xF0F0F0F0) >> 4) | ((scale4 & 0xC0C0C0C0) >> 2);
194+
195+ sc = is < 4 ? sc_lo : sc_hi;
196+ mbyte = is < 4 ? mb_lo : mb_hi;
197+ sc = sc >> (8 * (is & 3));
198+ mbyte = mbyte >> (8 * (is & 3));
199+ sc &= 0x3F;
200+ mbyte &= 0x3F;
192201
193202 const float16_t d = loadd.x * float16_t(sc);
194203 const float16_t m = loadd.y * float16_t(mbyte);
195204
196205 uint qs = uint32_t(bl16.block.qs[((idx & 0xC0) >> 2) + ((idx & 0x1E) >> 1)]);
197- qs = (qs >> (b * 4)) & 0x0F0F;
198- qs = unpack8(qs)[idx & 1];
206+ qs = (qs >> (b * 4 + 8 * (idx & 1))) & 0xF;
199207
200208 float16_t ret = d * float16_t(qs) - m;
201209
@@ -210,47 +218,53 @@ layout(buffer_reference, std430, buffer_reference_align = 16) buffer decodeBufQ5
210218 block_q5_K_packed16 block;
211219};
212220
221+ layout(buffer_reference, std430, buffer_reference_align = 16) buffer decodeBufQ5_K_packed128 {
222+ block_q5_K_packed128 block;
223+ };
224+
213225float16_t dequantFuncQ5_K(const in decodeBufQ5_K bl, const in uint blockCoords[2], const in uint coordInBlock[2])
214226{
215227 decodeBufQ5_K_packed16 bl16 = decodeBufQ5_K_packed16(bl);
228+ decodeBufQ5_K_packed128 bl128 = decodeBufQ5_K_packed128(bl);
216229 const uint idx = coordInBlock[1];
217230
218231 const uint b = (idx & 0x20) >> 5; // 0,1
219232 const uint is = (idx & 0xE0) >> 5; // 0..7
220233
221- const uint32_t hm = 0x0101 << is ;
234+ uvec4 v = bl128.block.q5k[0] ;
222235
223- const f16vec2 loadd = bl.block.d ;
236+ const f16vec2 loadd = unpackFloat2x16(v.x) ;
224237
225238 uint32_t sc;
226239 uint32_t mbyte;
227240
228- uint32_t scidx0 = (is < 4) ? is : (is + 4);
229- uint32_t scidx1 = (is < 4) ? is : (is - 4);
230- uint32_t scidxmask1 = (is < 4) ? 0x30 : 0xC0;
231- uint32_t scidxshift1 = (is < 4) ? 0 : 2;
232- uint32_t mbidx0 = is + 4;
233- uint32_t mbidx1 = (is < 4) ? is + 4 : is;
234- uint32_t mbidxmask0 = (is < 4) ? 0xF : 0xF0;
235- uint32_t mbidxshift0 = (is < 4) ? 0 : 4;
236- uint32_t mbidxmask1 = (is < 4) ? 0x30 : 0xC0;
237- uint32_t mbidxshift1 = (is < 4) ? 0 : 2;
241+ uint32_t scale0 = v.y;
242+ uint32_t scale4 = v.z;
243+ uint32_t scale8 = v.w;
238244
239- sc = uint8_t((bl.block.scales[scidx0] & 0xF) | ((bl.block.scales[scidx1] & scidxmask1) >> scidxshift1));
240- mbyte = uint8_t(((bl.block.scales[mbidx0] & mbidxmask0) >> mbidxshift0) | ((bl.block.scales[mbidx1] & mbidxmask1) >> mbidxshift1));
245+ uint32_t sc_lo = scale0;
246+ uint32_t mb_lo = scale4;
247+ uint32_t sc_hi = (scale8 & 0x0F0F0F0F) | ((scale0 & 0xC0C0C0C0) >> 2);
248+ uint32_t mb_hi = ((scale8 & 0xF0F0F0F0) >> 4) | ((scale4 & 0xC0C0C0C0) >> 2);
249+
250+ sc = is < 4 ? sc_lo : sc_hi;
251+ mbyte = is < 4 ? mb_lo : mb_hi;
252+ sc = sc >> (8 * (is & 3));
253+ mbyte = mbyte >> (8 * (is & 3));
254+ sc &= 0x3F;
255+ mbyte &= 0x3F;
241256
242257 const float16_t d = loadd.x * float16_t(sc);
243258 const float16_t m = loadd.y * float16_t(mbyte);
244259
245260 uint qh = uint32_t(bl16.block.qh[(idx & 0x1E) >> 1]);
246- qh = qh & hm;
247- qh = unpack8(qh)[idx & 1];
261+ qh = ((qh >> is) & 0x101) << 4;
248262
249263 uint qs = uint32_t(bl16.block.qs[((idx & 0xC0) >> 2) + ((idx & 0x1E) >> 1)]);
250264 qs = (qs >> (b * 4)) & 0x0F0F;
251- qs = unpack8(qs)[idx & 1];
265+ qs = unpack8(qs | qh )[idx & 1];
252266
253- float16_t ret = d * (float16_t(qs) + (qh != 0 ? float16_t(16) : float16_t(0)) ) - m;
267+ float16_t ret = d * (float16_t(qs)) - m;
254268
255269 return ret;
256270}
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