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tutorials/rendering/multiple_resolutions.rst

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@@ -74,7 +74,7 @@ screen sizes.
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.. note::
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On this page, *window* refers to the screen area alloted to your game
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On this page, *window* refers to the screen area allotted to your game
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by the system, while *viewport* refers to the root object (accessible
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from ``get_tree().root``) which the game controls to fill this screen area.
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This viewport is a :ref:`Window <class_Window>` instance. Recall from the

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