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Merge pull request godotengine#7249 from K1aymore/patch-1
Remove unneeded repetition in gdscript_basics.rst
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tutorials/scripting/gdscript/gdscript_basics.rst

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@@ -7,9 +7,7 @@ GDScript reference
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<https://en.wikipedia.org/wiki/Object-oriented_programming>`_, `imperative
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<https://en.wikipedia.org/wiki/Imperative_programming>`_, and `gradually typed
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<https://en.wikipedia.org/wiki/Gradual_typing>`_ programming language built for Godot.
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*GDScript* is a high-level, dynamically typed programming language used to
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create content. It uses an indentation-based syntax similar to languages like
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It uses an indentation-based syntax similar to languages like
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`Python <https://en.wikipedia.org/wiki/Python_%28programming_language%29>`_.
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Its goal is to be optimized for and tightly integrated with Godot Engine,
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allowing great flexibility for content creation and integration.

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