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Remove exprange info
PropertyHint.ExpRange was removed in godot 3.4. This commit removes the outdated information from the wiki.
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tutorials/scripting/c_sharp/c_sharp_exports.rst

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@@ -216,15 +216,6 @@ the slider.
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[Export(PropertyHint.Range, "0,100,1,or_greater,or_lesser")]
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public int Number { get; set; }
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Allow values 'y = exp(x)' where 'y' varies between 100 and 1000
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while snapping to steps of 20. The editor will present a
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slider for easily editing the value. This only works with floats.
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.. code-block:: csharp
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[Export(PropertyHint.ExpRange, "100,1000,20")]
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public float Number { get; set; }
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Floats with easing hint
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-----------------------
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