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Fix outdated _CLASS_ script template description.
_CLASS_ works in gdscript as well, so remove the `(C# only)` note.
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tutorials/scripting/creating_script_templates.rst

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@@ -203,7 +203,7 @@ Base placeholders
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+==========================+====================================================+
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| ``_BINDINGS_NAMESPACE_`` | The name of the Godot namespace (used in C# only). |
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+--------------------------+----------------------------------------------------+
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| ``_CLASS_`` | The name of the new class (used in C# only). |
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| ``_CLASS_`` | The name of the new class. |
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+--------------------------+----------------------------------------------------+
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| ``_BASE_`` | The base type a new script inherits from. |
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+--------------------------+----------------------------------------------------+

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