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Clarify hiding lights doesn't disable baking in Using LightmapGI
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tutorials/3d/global_illumination/using_lightmap_gi.rst

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@@ -242,10 +242,14 @@ The modes are:
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Disabled
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^^^^^^^^
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The light is ignored when baking lightmaps. Keep in mind hiding a light will have
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no effect for baking, so this must be used instead of hiding the Light node.
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The light is ignored when baking lightmaps. This is the mode to use for dynamic
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lighting effects such as explosions and weapon effects.
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This is the mode to use for dynamic lighting effects such as explosions and weapon effects.
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.. warning::
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Hiding a light has no effect on the resulting lightmap bake. This means
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you must use the Disabled bake mode instead of hiding the Light node by
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disabling its **Visible** property.
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Dynamic
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^^^^^^^

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