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Merge pull request godotengine#8527 from ershn/patch-1
Fix typo in background_loading.rst
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tutorials/io/background_loading.rst

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@@ -29,7 +29,7 @@ You can check the status with
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Progress can be obtained by passing an array variable via progress which will return
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a one element array containing the percentage.
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Finally, you retrieved loaded resources by calling
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Finally, you retrieve loaded resources by calling
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:ref:`ResourceLoader.load_threaded_get <class_ResourceLoader_method_load_threaded_get>`.
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Once you call ``load_threaded_get()``, either the resource finished loading in

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