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Merge pull request godotengine#7873 from SlateyTV/patch-2
2 parents ba4ff04 + 439de2e commit 7fe92ad

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tutorials/navigation/navigation_using_navigationservers.rst

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@@ -135,7 +135,7 @@ Afterwards the function waits for the next physics_frame before continuing with
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# create a procedural navigation mesh for the region
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var new_navigation_mesh: NavigationMesh = NavigationMesh.new()
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var vertices: PackedVector3Array = PoolVector3Array([
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var vertices: PackedVector3Array = PackedVector3Array([
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Vector3(0,0,0),
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Vector3(9.0,0,0),
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Vector3(0,0,9.0)

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