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Co-authored-by: A Thousand Ships <[email protected]> Co-authored-by: Paul Joannon <[email protected]>
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tutorials/scripting/c_sharp/c_sharp_signals.rst

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@@ -36,7 +36,7 @@ In addition, you can always access signal names associated with a node type thro
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.. warning::
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While all engine signals connected as events are automatically disconnected when nodes are freed, custom
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signals connected using ``+=`` aren't. Meaning that: you will need to manually disconnect (using ``-=``)
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signals connected using ``+=`` aren't. Meaning that you will need to manually disconnect (using ``-=``)
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all the custom signals you connected as C# events (using ``+=``).
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An alternative to manually disconnecting using ``-=`` is to

tutorials/scripting/cross_language_scripting.rst

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@@ -42,7 +42,7 @@ The following two scripts will be used as references throughout this page.
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{
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public string myField = "bar";
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[Signal] public delegate void MySignal();
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[Signal] public delegate void MySignalEventHandler();
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public void PrintNodeName(Node node)
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{

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