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Merge pull request godotengine#8747 from theDrake/patch-1
Fix typo: 'generated' -> 'generate'
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tutorials/3d/procedural_geometry/index.rst

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@@ -115,7 +115,7 @@ ImmediateMesh
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ImmediateMesh is a mesh that uses an immediate mode style interface (like
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SurfaceTool) to draw objects. The difference between ImmediateMesh and the
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SurfaceTool is that ImmediateMesh is drawn directly with code dynamically, while
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the SurfaceTool is used to generated a Mesh that you can do whatever you want
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the SurfaceTool is used to generate a Mesh that you can do whatever you want
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with.
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ImmediateMesh is useful for prototyping because of its straightforward API, but

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