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Merge pull request godotengine#7586 from br1trs/update_VS_Workloads
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tutorials/scripting/c_sharp/c_sharp_basics.rst

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@@ -142,10 +142,9 @@ Visual Studio will include the required SDKs if you have the correct
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workloads selected, so you don't need to manually install the things
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listed in the "Prerequisites" section.
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While installing Visual Studio, select these workloads:
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While installing Visual Studio, select this workload:
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- Mobile development with .NET
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- .NET Core cross-platform development
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- .NET desktop development
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In Godot's **Editor → Editor Settings** menu:
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