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lines changed Original file line number Diff line number Diff line change @@ -35,6 +35,8 @@ Godot provides the following objects and classes for 2D navigation:
3535 Reference to a specific navigation link that connects two navigation mesh positions over arbitrary distances.
3636 - NavAgent RID
3737 Reference to a specific avoidance agent with a radius value use solely in avoidance.
38+ - NavObstacle RID
39+ Reference to a specific avoidance obstacle used to affect and constrain avoidance velocities of agents.
3840
3941The following SceneTree Nodes are available as helpers to work with the NavigationServer2D API.
4042
@@ -59,10 +61,8 @@ The following SceneTree Nodes are available as helpers to work with the Navigati
5961 for a Node2D inheriting parent Node.
6062
6163- :ref: `NavigationObstacle2D<class_NavigationObstacle2D> ` Node
62- A Node that acts as an agent with avoidance radius, to work it needs to be added under a Node2D
63- inheriting parent Node. Obstacles are intended as a last resort option for constantly moving objects
64- that cannot be re(baked) to a navigation mesh efficiently. This node also only works if RVO processing
65- is being used.
64+ A Node that can be used to affect and constrain avoidance velocities of avoidance enabled agents.
65+ This Node does NOT affect the pathfinding of agents which requires changing the navigation mesh instead.
6666
6767The 2D navigation meshes are defined with the following resources:
6868
Original file line number Diff line number Diff line change @@ -38,6 +38,8 @@ Godot provides the following objects and classes for 3D navigation:
3838 Reference to a specific navigation link that connects two navigation mesh positions over arbitrary distances.
3939 - NavAgent RID
4040 Reference to a specific avoidance agent with a radius value use solely in avoidance.
41+ - NavObstacle RID
42+ Reference to a specific avoidance obstacle used to affect and constrain avoidance velocities of agents.
4143
4244The following SceneTree Nodes are available as helpers to work with the NavigationServer3D API.
4345
@@ -62,10 +64,8 @@ The following SceneTree Nodes are available as helpers to work with the Navigati
6264 a Node3D inheriting parent Node.
6365
6466- :ref: `NavigationObstacle3D<class_NavigationObstacle3D> ` Node
65- A Node that acts as an agent with avoidance radius, to work it needs to be added under a Node3D
66- inheriting parent Node. Obstacles are intended as a last resort option for constantly moving objects
67- that cannot be re(baked) to a navigation mesh efficiently. This node also only works if RVO processing
68- is being used.
67+ A Node that can be used to affect and constrain avoidance velocities of avoidance enabled agents.
68+ This Node does NOT affect the pathfinding of agents which requires changing the navigation mesh instead.
6969
7070The 3D navigation meshes are defined with the following resources:
7171
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