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Chroma key, commonly known as the "green screen" or "blue screen" effect, allows you to remove a specific color from an image or video and replace it with another background. This effect is widely used in video production to composite different elements together seamlessly.
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.. image:: img/chroma_key_video.webp
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We will achieve the chroma key effect by writing a custom shader in GDScript and using a `VideoStreamPlayer` node to display the video content.
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Scene Setup
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^^^^^^^^^^^
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Ensure that the scene contains a `VideoStreamPlayer` node to play the video and a `Control` node to hold the UI elements for controlling the chroma key effect.
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.. image:: img/chroma_key_scene.webp
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Writing the Custom Shader
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^^^^^^^^^^^^^^^^^^^^^^^^^
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To implement the chroma key effect, follow these steps:
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1. Select the `VideoStreamPlayer` node in the scene and go to its properties. Under `CanvasItem > Material`, create a new shader named "ChromaKeyShader.gdshader."
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2. In the "ChromaKeyShader.gdshader" file, write the custom shader code as shown below:
# Set the output color with the original RGB values and the calculated fade factor
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COLOR = vec4(color.rgb, fade_factor);
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}
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The shader uses the distance calculation to identify pixels close to the chroma key color and discards them,
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effectively removing the selected color. Pixels that are slightly further away from the chroma key color are
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faded based on the fade_factor, blending them smoothly with the surrounding colors.
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This process creates the desired chroma key effect, making it appear as if the background has been replaced with
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another image or video.
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The code above represents a simple demonstration of the Chroma Key shader,
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and users can customize it according to their specific requirements.
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UI Controls
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^^^^^^^^^^^
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To allow users to manipulate the chroma key effect in real-time, we created sliders in the `Control` node. The `Control` node's script contains the following functions:
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