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tutorials/3d/csg_tools.rst
@@ -18,7 +18,7 @@ Interior environments can be created by using inverted primitives.
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extruded 2D polygons can be used with the CSGPolygon3D node).
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If you're looking for an easy to use level design tool for a project,
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- you may want to use `Qodot <https://github.com/Shfty/qodot-plugin>`__
+ you may want to use `Qodot <https://github.com/QodotPlugin/Qodot>`__
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instead. It lets you design levels using
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`TrenchBroom <https://kristianduske.com/trenchbroom/>`__ and import
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them in Godot.
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