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Merge pull request godotengine#8517 from BastiaanOlij/change_xr_features
Correct XR feature list to be more accurate
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about/list_of_features.rst

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@@ -641,10 +641,14 @@ XR support (AR and VR)
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- Out of the box :ref:`support for OpenXR <doc_setting_up_xr>`.
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- Including support for popular headsets like the Meta Quest and the Valve Index.
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- Including support for popular desktop headsets like the Valve Index, WMR headsets, and Quest over Link.
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- Support for ARKit on iOS out of the box.
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- Support for the OpenVR APIs.
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- Support for :ref:`Android based headsets <doc_deploying_to_android>` using OpenXR through a plugin.
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- Including support for popular stand alone headsets like the Meta Quest 1/2/3 and Pro, Pico 4, Magic Leap 2, and Lynx R1.
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- Other devices supported through an XR plugin structure.
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- Various advanced toolkits are available that implement common features required by XR applications.
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GUI system
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