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doonvYuriSizov
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Fix small typo in the GDExtension C++ example (godotengine#7224)
* Fix typo in the GDExtension C++ example --------- Co-authored-by: Yuri Sizov <[email protected]>
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tutorials/scripting/gdextension/gdextension_cpp_example.rst

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@@ -412,7 +412,7 @@ GDScript allows you to add properties to your script using the ``export``
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keyword. In GDExtension you have to register the properties with a getter and
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setter function or directly implement the ``_get_property_list``, ``_get`` and
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``_set`` methods of an object (but that goes far beyond the scope of this
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tutorial.
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tutorial).
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Lets add a property that allows us to control the amplitude of our wave.
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