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Merge pull request godotengine#8520 from RegalMedia/patch-3
Typo fixed in Same-scene limitation section of scene_unique_nodes.rst
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tutorials/scripting/scene_unique_nodes.rst

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@@ -57,7 +57,7 @@ Here are the results of ``get_node()`` calls inside the **Player** script:
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- ``get_node("%Eyes")`` returns the **Eyes** node.
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- ``get_node("%Hilt")`` returns ``null``.
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These are the results of ``get_node()`` calls inside the **Blade** script:
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These are the results of ``get_node()`` calls inside the **Sword** script:
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- ``get_node("%Eyes")`` returns ``null``.
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- ``get_node("%Hilt")`` returns the **Hilt** node.

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