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2 parents 9d2e9e9 + abbe8a0 commit c58600dCopy full SHA for c58600d
getting_started/first_2d_game/02.player_scene.rst
@@ -53,7 +53,8 @@ or :kbd:`Cmd + S` on macOS.
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Sprite animation
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~~~~~~~~~~~~~~~~
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-Click on the ``Player`` node and add (:kbd:`Ctrl + A`) a child node :ref:`AnimatedSprite2D
+Click on the ``Player`` node and add (:kbd:`Ctrl + A` on Windows/Linux or
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+:kbd:`Cmd + A` on macOS) a child node :ref:`AnimatedSprite2D
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<class_AnimatedSprite2D>`. The ``AnimatedSprite2D`` will handle the
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appearance and animations for our player. Notice that there is a warning symbol
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next to the node. An ``AnimatedSprite2D`` requires a :ref:`SpriteFrames
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