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lines changed Original file line number Diff line number Diff line change @@ -153,11 +153,11 @@ property to the value in the saved scene.
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154154Rerun the game and notice how this ball now falls much faster than the others.
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156- .. note :: If you change a value on the ``PhysicsMaterial`` of one instance, it
157- will affect all the others . This is because ``PhysicsMaterial `` is a
158- resource, and resources are shared between instances. To make a
159- resource unique for one instance, right-click on it in the Inspector
160- and click Make Unique in the contextual menu.
156+ .. note :: You may notice you are unable to change the values of the ``PhysicsMaterial``
157+ of the ball . This is because ``PhysicsMaterial `` is a resource, and needs
158+ to be made unique before you can edit it in a scene that is linking to its
159+ original scene. To make a resource unique for one instance, right-click on
160+ it in the Inspector and click Make Unique in the contextual menu.
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162162 Resources are another essential building block of Godot games we will
163163 cover in a later lesson.
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