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I assume you compile in release mode already 😅 ? That being said, my emulator has always been relatively slow compared to other C++-based emulators. I remember doing some extensive profiling and micro-optimizations to get it to run at 60 FPS on my Xiaomi Mi Box Android TV, whose CPU was so weak it couldn't keep up, even with VSync disabled. I already do some very unsound stuff (#177) just to get away with runtime bound checks. Also might be worth testing replacing my Arm7tdmi emulation with something like https://github.com/daniel5151/armv4t_emu , it might be faster.. you can start by doing some benchmark across both CPU impls |
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Hello !
I’m currently developing a reinforcement learning environment inspired by your project, and I was wondering if there’s a way to accelerate the emulation. I’ve already turned off VSync.
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