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@@ -8,7 +8,7 @@ This repo is where Microsoft's Windows Mixed Reality Design team publishes sampl
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| [Sample app - Lunar Module](https://github.com/Microsoft/MRDesignLabs_Unity_LunarModule) | [Sample app - Periodic Table of the Elements](https://github.com/Microsoft/MRDesignLabs_Unity_PeriodicTable) |
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|<img src="https://github.com/Microsoft/MRDesignLabs_Unity_LunarModule/blob/master/External/ReadMeImages/LM_hero.jpg" alt="Lunar Module sample app"> | <img src="https://github.com/Microsoft/MRDesignLabs_Unity_PeriodicTable/blob/master/External/ReadMeImages/PeriodicTable_Hero.jpg" alt="Periodic Table of the Elements">|
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|Lunar Module is a spiritual sequel to the 1979 Atari classic, *Lunar Lander*. This sample app will demonstrate how to extend Hololens' base gestures with two hand tracking and xbox controller input, reactive objects to surface mapping and plane finding, and simple menu systems. You can use this project's components to create your own mixed reality app experience. |With Periodic Table of the Elements, you can learn how to layout an array of objects in 3D space with various surface types using Object collection. Also learn how to create interactable objects that respond to standard inputs from HoloLens. You can use this project's components to create your own mixed reality app experiences.|
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|Lunar Module is a spiritual sequel to the 1979 Atari classic, *Lunar Lander*. This sample app will demonstrate how to extend Hololens' base gestures with two hand tracking and xbox controller input, reactive objects to surface mapping and plane finding, and simple menu systems. You can use this project's components to create your own mixed reality app experience. |Periodic Table of the Elements app demonstrates how to use Object Collection to lay out an array of objects in three-dimensional space with various surface types. You can also find the example of using Fluent Design elements such as light, depth, motion and material.|
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