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added missing license headers to bounds control files
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16 files changed

+57
-23
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16 files changed

+57
-23
lines changed

Assets/MixedRealityToolkit.SDK/Experimental/Features/UX/BoundsControl/BoundsControlTypes.cs

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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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namespace Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes
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{
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/// <summary>

Assets/MixedRealityToolkit.SDK/Experimental/Features/UX/BoundsControl/Visuals/BoxDisplay.cs

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using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes;
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using System;
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes;
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using UnityEngine;
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using UnityEngine.Events;
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namespace Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControl
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{

Assets/MixedRealityToolkit.SDK/Experimental/Features/UX/BoundsControl/Visuals/Configuration/BoxDisplayConfiguration.cs

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using UnityEngine;
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using UnityEngine;
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using UnityEngine.Events;
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namespace Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControl

Assets/MixedRealityToolkit.SDK/Experimental/Features/UX/BoundsControl/Visuals/Configuration/HandlesBaseConfiguration.cs

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using UnityEngine;
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using UnityEngine;
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using UnityEngine.Events;
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namespace Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControl

Assets/MixedRealityToolkit.SDK/Experimental/Features/UX/BoundsControl/Visuals/Configuration/LinksConfiguration.cs

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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes;
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using UnityEngine;
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using UnityEngine.Events;

Assets/MixedRealityToolkit.SDK/Experimental/Features/UX/BoundsControl/Visuals/Configuration/RotationHandlesConfiguration.cs

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using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes;
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes;
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using UnityEngine;
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namespace Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControl

Assets/MixedRealityToolkit.SDK/Experimental/Features/UX/BoundsControl/Visuals/Configuration/ScaleHandlesConfiguration.cs

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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using UnityEngine;
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namespace Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControl

Assets/MixedRealityToolkit.SDK/Experimental/Features/UX/BoundsControl/Visuals/HandlesBase.cs

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using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes;
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using Microsoft.MixedReality.Toolkit.Utilities;
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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namespace Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControl
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{

Assets/MixedRealityToolkit.SDK/Experimental/Features/UX/BoundsControl/Visuals/Links.cs

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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes;
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using System.Collections.Generic;
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using UnityEngine;

Assets/MixedRealityToolkit.SDK/Experimental/Features/UX/BoundsControl/Visuals/ProximityEffect/IProximityEffectObjectProvider.cs

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using System;
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using System;
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using UnityEngine;
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namespace Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControl

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