Skip to content

Commit 0e75fdf

Browse files
author
davidkline-ms
committed
release notes cleanup
1 parent d2303f4 commit 0e75fdf

File tree

1 file changed

+1
-17
lines changed

1 file changed

+1
-17
lines changed

Documentation/ReleaseNotes.md

Lines changed: 1 addition & 17 deletions
Original file line numberDiff line numberDiff line change
@@ -155,29 +155,13 @@ MRTK does not fully support profile swapping at runtime. This feature is being i
155155

156156
**Unity 2018: .NET Backend and AR Foundation**
157157

158-
There is an issue in Unity 2018 where, when building a Universal Windows Platform project using the .NET scripting backend, the Unity AR Foundation package will fail to install.
158+
There is an issue in Unity 2018 where, building a Universal Windows Platform project using the .NET scripting backend, the Unity AR Foundation package will fail.
159159

160160
To work around this issue, please perform one of the following steps:
161161

162162
- Switch the scripting backend to IL2CPP
163163
- In the Build Settings window, uncheck **Unity C# Projects"
164164

165-
**Unity 2018: .NET Backend and DotNetWinRT plugin**
166-
167-
There is an issue that impacts compiling an application when using the .NET backend and version 0.5.1037 of the DotNetWinRT plugin (acquired by checking Enabling MS Build for Unity in the configure dialog).
168-
169-
This issue can be worked around by switching to the IL2CPP backend or performing the following steps.
170-
171-
- In the Project Window
172-
- Expand **Assets**
173-
- Expand **MixedRealityToolkit.Providers**
174-
- Expand **WindowsMixedReality**
175-
- Expand **DotNetAdapter**
176-
- Delete the **Plugins** folder
177-
- Close and reopen Unity
178-
179-
This will cause the MRTK to restore the latest version of the DotNetWinRT package.
180-
181165
## Version 2.2.0
182166

183167
- [How to upgrade projects](#how-to-upgrade-projects-to-220)

0 commit comments

Comments
 (0)