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Revert pragma in XR2018 WMR
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Assets/MixedRealityToolkit.Providers/WindowsMixedReality/XR2018/WindowsMixedRealityDeviceManager.cs

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@@ -80,11 +80,7 @@ public bool CheckCapability(MixedRealityCapability capability)
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}
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else // Pre-Windows 10 1903.
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{
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// Ensure compatibility with the pre-2019.3 XR architecture for customers / platforms
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// with legacy requirements.
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#pragma warning disable 0618
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if (!UnityEngine.XR.WSA.HolographicSettings.IsDisplayOpaque)
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#pragma warning restore 0618
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{
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// HoloLens supports GGV hands
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return (capability == MixedRealityCapability.GGVHand);

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